MMORPG: The Scourge of Modern Society.

Mr. 47 posted: modeski posted:
In reality her WoW buddies would probably curse her out for hacking her parent’s account, then subject her to a lengthy lecture on how WoW was just as valid as real life and she should should respect her parent’s passions more. Or something.

I play World of Warcraft, but I steadfastly refuse to plan my life around it. Especially after a particular incident about a year ago when I missed a raid because a friend was killed in a car accident, and I went with other friends to the hospital. I was promptly chastised by several members of my guild for missing the raid.

Their reasoning was that, it wasn’t like I could have saved her by being at the hospital, so I should have stayed home and played WoW.

Needless to say, I quit the guild.

Yeah.

Let’s not rage on World of Warcraft alone though, let’s RAGE on fucking all of them, with no exceptions.

Except Gaia Online’s ZOMG, you’re not allowed to rage on it, YOU ARE SUPPOSE TO HATE IT! LOATH IT! DESTROY IT WITH FIRE!

Most MMORPGs are based on a fairly simple method, the more you play, the more shit you get, the more powerful you get and finally, the finisher, the Grand Armé of MMORPGs, the more shit you still have to get.

That’s really the kicker, no matter how much crap you do and acquire, there’s always something new and shiny waiting in the next cave, or in World of Warcraft’s case, the next giant derelict Troll city.

There’s no real end to any of them, right until the game is shut-down because it sucked and didn’t drown the publisher and developers in huge avalanches of cash.

Still waiting for Age of Conan to go the way of the Dodo.

And even after the game has been terminated, lunatic fans continue to try to design jury-rigged emulation software, all so they can pretend to be elves in a game designed by deranged idiots.

If done correctly, it’s a fucking goldmine, good for us, that it’s virtually impossible for any of the many companies to actual comprehend how to hit the target.

Which brings us back to the only company who did hit the target, Blizzard Entertainment and their precious World of Warcraft.

Let’s recap:

-Easy controls: Check.
-Editable, customizable interface: Check.
-Fairly simple Quest system: Check.
-Not being designed by arseholes: Check.
-Sucks your entire life into a giant drain, never to be seen by mortal eyes? Oh fuck yes.

So yeah, they make money.

Much more then the rest of them.

And hey, guess where the whole MMO thing shows up in these days? Fucking everywhere.

Apparently every single video game published have to have some retarded MMO element included, it’s not fucking necessary you troglodytes.

Take Cities XL, which is presently going through it’s “Beta” phase, more like “Alpha” phase. Why the hell did they decided to run the entire regional concept through an MMO interface? Why?

It’s fucking awful. I build a city, can I see it from the highly detailed planet view? No. Are the maps actually concurrent with the view of the planet? No, they are all generic bullshit.

Who the fuck thought that was a good idea?

Once again, MMO’s ruin everything that’s good in the world.

That, and advertisement in video games, I bought the damn game, fuck off with your stupid unskippable intro sequences of your fucking awful logos you raging cunts.

I leave you with this:

Fuck.

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One Response to “MMORPG: The Scourge of Modern Society.”

  1. […] Mr. 47 posted : modeski posted: In reality her WoW buddies would probably curse her out for hacking her parent’s account, then subject her to a lengthy lecture on how WoW was just as valid as real life and she should should respect her parent’s passions more. Or something. I play World of Warcraft, but I steadfastly refuse to plan my life around it. Especially after a particular incident about a year ago when I missed a raid because a friend was killed in a car accident, and I went with oth Go here to read the rest: MMORPG: The Scourge of Modern Society. […]

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